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 MineRealm 4.5.5 - November 2, 2012 

Revert The Water Change
Bring back the old water. 69%  69%  [ 27 ]
Keep the change. 31%  31%  [ 12 ]
Total votes : 39

 MineRealm 4.5.5 - November 2, 2012 
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Post MineRealm 4.5.5 - November 2, 2012
MineRealm 4.5.5
  • Fixed crashes occasionally occurring when kicking/banning a player.
  • Fixed error messages displaying randomly with explosions.
  • Made it so water now works normally (breaks torches, etc)

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Fri Nov 02, 2012 10:25 am
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Post Re: MineRealm 4.5.5 - November 2, 2012
Poll added

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Fri Nov 02, 2012 10:29 am
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Post Re: MineRealm 4.5.5 - November 2, 2012
Water change reverted based on initial poll results.

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Fri Nov 02, 2012 10:39 am
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Post Re: MineRealm 4.5.5 - November 2, 2012
Intelli wrote:
Water change reverted based on initial poll results.


Noooooooooooooooooooooooo!

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Fri Nov 02, 2012 11:06 am
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Post Re: MineRealm 4.5.5 - November 2, 2012
Thanks for changing the water flow back to how it was before. If it had always worked normally, it wouldn't be too bad because we could take that into account in planning builds, but now there could be some builds that depend on the unique MR mechanics of water flow.

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Fri Nov 02, 2012 11:13 am
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Post Re: MineRealm 4.5.5 - November 2, 2012
Having the water flow the way it is makes MR non-vanilla. Signs should hold up water, not torches.

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Fri Nov 02, 2012 1:01 pm
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Post Re: MineRealm 4.5.5 - November 2, 2012
It's not vanilla, but remember: MR isn't simply trying to be as vanilla as possible. It's a slight deviation from the "normal" Minecraft experience, but this mechanic provides a small part of what makes this server unique.

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Fri Nov 02, 2012 1:14 pm
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Post Re: MineRealm 4.5.5 - November 2, 2012
Currently water cannot destroy potato/carrot crops, making my version of a semi-automatic farm not work. Wheat is fine, but for some reason these 2 crops are not. Just wondering if this is MR, or vanilla minecraft. Many people on youtube have made water base farms with carrots or potatoes, so im confused. Thanks,
Mkman

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Fri Nov 02, 2012 2:23 pm
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Post Re: MineRealm 4.5.5 - November 2, 2012
After further testing in singleplayer, i have concluded that this is Minerealm. Intelli, if you could please somehow fix this, me and other players would be very greatful.

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Fri Nov 02, 2012 2:26 pm
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Post Re: MineRealm 4.5.5 - November 2, 2012
@mkman2008, fixed

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Fri Nov 02, 2012 2:34 pm
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