fritterdonut wrote:I could have sworn.... O_O darn. that's gotta mean..Intelli wrote:Could this mean what I think it means...?mitchie151 wrote:Are realms still gridlocked? As in, stuck to the grid coordinates, or is it like 2.0 how they can be anywhere?Still a grid. But that grid is no longer confined to a 10,000 x 10,000 area. There is now an infinite amount of realms
If its anywhere, I'm unhappy, this adds additional work to an already fine system, and makes it difficult to purchase 2x2, or any other formations of realms touching each other.
But by dynamic I'm sure you mean something else...
kingofturves wrote:Question, what will happen now when we buy new realms, is it centred on where we stand?
Will new realms when purchased near neighbouring realms always be 50x50?
Intelli wrote:Still a grid. But that grid is no longer confined to a 10,000 x 10,000 area. There is now an infinite amount of realms
kingofturves wrote:Question, what will happen now when we buy new realms, is it centred on where we stand?No, the realm system has not changed at all.
Will new realms when purchased near neighbouring realms always be 50x50?
MrOrwin wrote:Could you MS paint this for us Intelli?Intelli just explained it. The old realm system was confined to the area specified in the database. Now that realms are calculated dynamically, there is no need to store public realms in a database. When purchased, the realm calculates which one it is then passesthe information on to the database. The current realm placement has not changed.
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