Survival 3.0 Changelog This will outline all features being added to survival 3.0

June 9, 2011

* Generated the new world for 3.0. Tested


June 8, 2011

* Disabled teleporting (/spawn and /home) while you're on fire, if no other players are nearby. Tested
* Added /plot motd command. Tested
* Added it so /plot displays the current MOTD. Tested
* Added ability to disable the MOTD for a plot. (/plot motd without a message) Tested
* Added notifications when a player enters/leaves a private plot that they can't build in Tested
* Made it so when a user enters a plot, the plot MOTD is displayed. Tested
* Added it so users gain 0.5 plot credits per block placed/removed. Tested
* Made it for purchasing plots, must be at least 100 blocks from spawn. Tested
* Made it for purchasing plots, must have 10k plot credits, and placed at least 2.5k blocks in plot. Tested
* Made it for purchasing plots, adds purchase into pending_transactions, for /yes approval. Tested
* Added /no command, removes any pending transactions. Tested
* For /yes command, made it so it only works for transactions made within the last 60 seconds. Tested
* Made /yes command finish transaction, either buying or selling plot, and changing credit count. Tested
* Added it so /plot displays the plot owner. Tested
* Added it so /plot displays if you can build in a plot. Tested
* Added ability to set MOTD for plot if you own plot, or have permissions for plot. Tested
* Added /plot sell command. Tested
* Made it so sand/gravel does not increase plot credit count. Tested
* Disabled placement of blocks in private plot if not a member. Tested
* Disabled removal of blocks in private plot if not a member. Tested
* Added it so mods/admins can see who placed a block. Tested
* Made it so chests can't be accessed in private plot if not member (if chests were placed by a plot member, earlier chests should still be accessible) Tested
* Added /plot credits command. Tested
* Added /plot users command. Tested
* Added /plot add command. Tested
* Added /plot remove command. Tested
* Fixed yes/no commands being recognized as boolean values. Tested
* Made it so /plot credits displays the # of credits in proper number format. Tested
* Fixed further teleportion issues regarding vehicles. Tested
* Fixed it so for mods, detecting who placed a block doesn't destroy the block (for redstone, etc). Tested
* Added the /kill command back in. Tested
* Fixed it so buckets can't be used in private plots (if not a member). Tested


June 7, 2011

* Implemented spam filter. Tested
* Added a basic implementation of the /plot command. Tested


June 6, 2011

* Disabled the ability to sleep in beds. (On death, returns you to spawn) Tested


June 5, 2011

* Fixed teleport bug (users inside vehicles are now ejected from the vehicle when teleporting) Tested
* Enabled explosions within the nether. Tested
* Fixed plot data. ZMAX values were incorrect for all plots. (Regenerated all data) Tested
* Determined the distance of all plots from spawn. (Will be used for determining plot value) Tested


June 3, 2011

* Made it so PVP kills are logged. (For PVP rankings) Tested
* Disabled the /spawn command in the nether Tested
* Disabled the /pvp command in the nether. Tested
* Disabled the /home command in the nether. Tested
* Disabled the /sethome command in the nether.Tested
* Disabled the /plot command in the nether. Tested
* Limited the border to 1,000 x 1,000 in the nether for vehicles Tested
* Limited the border to 1,000 x 1,000 in the nether for player movement Tested
* Made it so PVP is always enabled in the nether. Tested
* Made it so for PVP kills logging, the world that the player was killed in is logged. Tested
* Made it so for sign text logging, the world is recorded. Tested
* Made it for blocks placed, records the world that the block was placed in. Tested
* Made it for blocks destroyed, records the world that the block was destroyed in. Tested
* Enabled placement of redstone items within < 100 blocks of the nether "spawn" area. Tested
* Made it so the /rollback command respects both the main world and the nether world for rollbacks. Tested
* Made it so the /restore command respects both the main world and the nether world for rollbacks. Tested
* Fixed it so BLOCK_BREAK event runs when block is broken. Tested
* Disabled spawn protection checks within the nether. Tested


June 2, 2011

* Made is so water/lava can still destroy torches and sapplings. Tested
* Improved caps-detection system for chat. Immediately applied this to current survival/creative servers. Tested
* Inserted 40,000 pre-defined plots into the database. Tested


June 1, 2011

* Planning. Decided that generic chest protection will not be implemented. Tested


May 31, 2011

* Added it so all blocks placed are logged. Tested
* Added it so all blocks removed are logged. Tested
* Added it so all sign text is logged. Tested
* Added the /rollback command. (mods/admins only) Tested
* Added the /restore command. (mods/admins only) Tested
* Added the /invsee command. (mods/admins only) Tested
* Added the /invrevert command. (mods/admins only) Tested


May 30, 2011

* Map border size set to 10k x 10k. Tested
* Added 5 minute auto-remove for vehicles. Tested
* Disabled liquid physics - prevents water/lava from removing minecart tracks, etc. Tested
* Made it so redstone items cannot be placed within 100 blocks of spawn. Tested
* Made it so vehicles can no longer be created within the spawn building. Tested
* Added the /help command. Tested
* Added the /sethome command. Tested
* Added the /home command. Tested
* Added the /chat command. Tested
* Added the /spawn command. Tested
* Added the /party create command. Tested
* Added the /party invite command. Tested
* Added the /party join command. Tested
* Added the /party remove command. Tested
* Added the /party leave command. Tested
* Added the /party members command. Tested
* Added the /p command. Tested
* Added the /msg command. Tested
* Added the /reply command. Tested
* Added the /playerlist command. Tested
* Added the /compass command. Tested
* Added the /s command. (mods/admins only) Tested
* Added the /tp command. (mods/admins only) Tested
* Added the /online command. (works cross-server) Tested
* Added the /tphere command. (mods/admins only) Tested
* Added the /kick command. (mods/admins only) Tested
* Added the /ban command. (mods/admins only) Tested
* Added the /unban command. (admins only) Tested
* Added the /mod command. (admins only) Tested
* Added the /donor command. (admins only) Tested
* Added the /removenear command. (admins only) Tested
* Disabled spreading fire. Tested
* Disabled igniting blocks within the spawn building. Tested
* Disabled explosions. (creepers/TNT) Tested
* Disabled ability to log on if you're banned. Tested
* Added cross-server login message logging. Tested
* Added cross-server logout message logging. Tested
* Added on player login, records current # players online to playercount.txt Tested
* Added welcome message being dislayed to player upon logging in. Tested
* Added spawn protection, can't place/remove blocks within spawn. Tested
* Added /pvp command to enable or disable PVP combat for your player. Notifies nearby players when command is used (if they have PVP enabled) Tested
* Fixed bug, if a player has PVP disabled, they can't attack another player that has PVP enabled Tested
* Fixed notification bug. Also, increased notification range (nearby players) to 50 blocks away. Tested
* Changed PVP enable/disable notification text to pink. Tested
* Added ability for mods to specify a reason for /kick that displays to the player. Tested
* Fixed bug with /online command. No longer displays a specific server if the player is not online. Tested
* Implemented the cross-server chat / framework. Tested
* Implemented it so the /me command now works cross-server. Tested
* Removed the /me command due to the command causing server issues. Tested