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#48879
Edit: Sorry, no longer offering enchanting. Page remains for information.

Crystal Enchanting Services
Hello, I am here to let you know I will be offering enchanting services.
Important Links:
Wiki- http://www.minecraftwiki.net/wiki/Enchanting
What level gets you what enchantment- http://pernsteiner.org/minecraft/enchant/leveltables/
What enchantment requires what level- http://pernsteiner.org/minecraft/enchant/tables/

Currently I am enchanting levels 10-47.

Prices:
For Enchantment level L, the price is...
8 x L x (L + 1) rounded down to the nearest hundred (last 2 digits = 00) for prices higher than 1000. Plus 500cr service fee. One item or multiple items all have a total of 500rc service fee. So its better to buy in bulk!
Enchantment Level 10 costs 880-> 880 credits
Enchantment Level 15 costs 1920-> 1.9k credits
Enchantment Level 20 costs 3360-> 3.3k credits
Enchantment Level 25 costs 5200-> 5.2k credits
Enchantment Level 30 costs 7440-> 7.4k credits
Enchantment Level 35 costs 10080-> 10.0k credits
Enchantment Level 40 costs 13120-> 13.1k credits
Enchantment Level 45 costs 16560-> 16.5k credits
Enchantment Level 47 costs 18048-> 18.0k credits


Advanced Security Feature: +1000 credits
-I will run a video recording as I enchant your item, and as I give it to you. You will be able to see your own text in the recording, to prove when it was done, and what item you got.

How it works:

To place an order, you can only specify how many experience points you want me to enchant on an item of your choice. You cannot order based on the specific enchantment.

If you want to place an order, PM me on the forums or ingame. You give me the item you want me to enchant, and I work towards getting the XP. When I am ready, I will message you. You will then pay me, before I enchant the item. If you want added security, I can do a screen recording of the enchanting process, to prove to you that you are not being cheated. I will keep the screen recording for up to 5 days after you get your item, and if at any time you wish to see the recording, I can upload it to youtube/ post it here/ whatever you like. After the item is enchanted, it will be given to you, probably in /trade. I am not responsible for any glitches that may make your item lose its enchanted properties, including loss during drop, transport, or enchanting.

FAQ:
What will a level X enchantment on Y get me? Can I have more information?
Use this website for calculating all possible outcomes: http://pernsteiner.org/minecraft/enchant/leveltables/

I only want a specific enchantment, what if you get the wrong one? Do I get a refund?
There are no refunds, once I spend the XP, I can't get it back. To maximize your chances of getting a specific enchantment check this website: http://pernsteiner.org/minecraft/enchant/tables/, and then ask me for the specific order.

Why are you not offering Level 48/49/50 Enchant?
Because it takes forever to click through the crafting table to get level 50 to appear. It is very rare. If the crafting system changes to make it easier to find, I will add it to the offer.

Your prices are so high! What gives?
The prices are calculated based on compensating the work done in getting the xp, based on the time it takes grinding against mobs, as compared to grinding against blocks like in the nether. Here is the detailed breakdown.

I did the calculations before, and that is where the formula comes from. Here, I will try to re-do the calculations. There are probably mistakes here. The text below is just to give you an idea where the prices come from, it is not the exact reasoning I used, because I don't remember it exactly.

How much money can you make by mining netharrack in the nether non stop using a diamond tool? A diamond tool has 1562 durability, so it can mine 1562 blocks, thus earning me 781 cr. Factor in a reasonable cost of bulk diamonds, at 60 per diamond, the profit is 781-180 =~ 600cr. Secondly, how fast can you make this money? Well, ignoring block lag, and assuming you can get a good rhythm going, you could mine close to the optimal rate, which is 0.1 seconds to mine a netharrack block. So mining 1562 blocks at 10 blocks per second takes you 2.6 minutes.
So in a perfect situation, you can earn 600cr per 2.6 minutes, or 13.8k per hour (using 23 diamond picks), by mining netharrack. (Why didn't I factor in lag? Eating? etc? I'll mention that later)

Now we have to think, how long does it take to kill mobs, for experience, assuming you are doing it non stop, grinding to your limit? Well, from my experience, and when you ignore the restraints that lag causes, I have calculated that I can optimally kill 7.7 mobs per minute, where each hostile mob gives you 5xp. According to this http://pernsteiner.org/minecraft/levelcalc.html, to get to level 50 from level 0, it takes a total of 4625 experience, or killing 925 hostile mobs. Assuming we are killing at peak efficiency, or 7.7 mobs per minute, it would take 925/7.7=120 minutes to get to level 50.

So this is where I get the basic ratio. Through hardcore grinding and killing mobs, it takes 2 hours to get to level 50. If I had spent the same time mining, I could have earned 27.6k. So level 50 costs 27.6k, so 925 mobs cost 27.6k, meaning each mob costs an average of 29.8 credits to kill.

Now we have to consider lag. Lag is almost always terrorizing us here, and I think its fair to say lag affects mining and killing mobs pretty much the same. Through my experience, i'd say that on average, lag plus other distractions such as eating, changing weapons, checking your back, typing, and everything else, all these distractions make even the best person take atleast 3 times longer than optimally in my calculations. So...

Grinding in the nether makes 13.8/3 = 4600cr per hour.
Grinding Mobs should be worth the same, or 4600cr per hour.
Within an hour, you can kill 7.7/3 mobs per minute, or 7.7/3*60 = 154 mobs.
Thus, the price of a killed mob, or 5xp, should be 4600/ 154 = 29.8cr. (I did this to show that the number is still the same, if you factor in lag or don't factor in lag).

And so finally, I hope you agree that a mob is worth 29.8cr per kill. To get from level 0 to 50, it takes 925 mob kills, which take 925/154 = 6 hours of fighting, or 4600*6 = 27.6k cr worth of work.

According to http://www.minecraftwiki.net/wiki/Experience, the amount of experience required to get from level 0 to L is 3.5 x L x (L+1). This means the number of mobs required to be killed is 3.5/5 x L x (L+1) or 0.7 x L x (L+1). Meaning the raw cost of a level is 0.7 x 29.8 x L x (L+1), or 20.8 x L x (L+1)

But this comes out to costing 53k for a level 50. This is wrong, it should be (6 hours times 4600), or 27.6k. TBH Idk what happened here, but I will try to carry on. Where did the error come from? Can someone point it out? Thanks! So I am going to change it by a factor of 53k/27.6k, or 1.95. This makes the new formula 10.7 x L x (L+1).

*Notes
-from my calculation before, I got 8 as the constant instead of 10.7. I'm not sure what I did wrong, perhaps someone can point it out for us please. Thanks for reading!
Last edited by physaux on Sun Dec 04, 2011 8:13 am, edited 9 times in total.
#48884
aguy130 wrote:Get me a silk touch diamond pickaxe. Message me via forums when done.
http://pernsteiner.org/minecraft/enchan ... ol_Diamond
Check that page to see which enchantment levels have which probabilites of getting silk touch. Then you can place an order with me for that level. I don't take orders based on outcome, just enchantment level.

Based on these numbers,
a level 22 enchantment has a 7.6% chance of silk touch

Here is the on average cost for getting that pick:
level 22: 100/7.6*8*22*23 = 53.2k

So statistically it would work out best for you to get a level 22 enchantment on a diamond pick. You could order that with me, which would cost you 4.0k per enchantment. You'd have to supply the picks, and pay before I enchant. We would keep going until we got silk touch, and you would ofc keep all the other picks that didn't turn out to be silk touch.
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