Discuss anything regarding MineRealm Classic here.
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Do you support the proposed changes?

Option 1
18
23%
Option 2
61
77%
#177225
Hey everyone,

I've been mulling over possibilities for MineRealm v5, and have been trying to figure out a way to make the game fun again for veteran players, without alienating new/active players.

I'd like to design a (mostly) new game system, which provides more options, such as renting out areas within realms.

However, some of the ideas I've come up with, would, for the most part, not be utilized by people playing on an existing map.

I've come up with an idea, however, that would allow us to keep the existing structures, while at the same time, resetting gameplay.

Without divulging details of the new system, here's the current proposal:
  • Wipe public land, using a self-coded intelligent realm detection script. This script would only wipe wipe public areas that are at least 150x150 in size, to prevent terrain anomalies, and would automatically smooth/merge the edges of the wiped land and existing realms.
  • Wipe chests in private realms, and reset credits. Ultimately, everyone would be starting over, while still maintaining the historic value of MineRealm 3.0+
  • To prevent unwanted builds from being carried over, we'd make players pay a relatively low fee (either 500 or 1,000 credits), to preserve an owned realm. Any player would be able to pay the fee, for any owned realm on the map (so builds of semi-inactive players could be preserved by other players)
  • Upon the "wipe", all realms would be disbanded. Players would have the option to buy realms they previously owned back at server value, and would be able to reserve these realms from being purchased by other players. In the event that a player doesn't choose to reserve their realms, after the first 30 days, previously private realms would go up for sale. However, rather than costing the same amount as other public realms, they would be valued by the amount of valuable blocks (such as diamond blocks) existing in the realm.
That should be the bulk of it. To summarize, everyone would be starting over in terms of value.

However, please note that this wouldn't be done just for "the heck of it". Rather, it's purpose would be to incorporate all players into the new MineRealm v5 system.

Also, please note that I'm just throwing ideas around. Feedback is appreciated.

Regarding the MineRealm v5 system, I can't provide more information at the moment, because firstly, a lot of details still need to be worked out, and secondly, I'd prefer to keep those details a surprise :)

Also, this wouldn't be happening anytime soon. The entire system still needs to be figured out and coded.

For the poll, here are the options:

Option 1
Yes, I think I could support the proposal listed in this post, assuming MineRealm v5 is actually worth the changes.

Option 2
No, regardless of changes made to the server, I can't support losing the wealth I've acquired.

-
Additionally, if you have any questions, please don't hesitate to ask.

Thanks for your input!

Also, anyone remember this poll? http://minerealm.com/community/viewtopic.php?f=4&t=8407
#177226
Im on board for the most part, hell you even had me at the disbaning all realms part. But the one part I am not for, as Im sure others will mention is this:
Intelli wrote: [*] Wipe chests in private realms, and reset credits. Ultimately, everyone would be starting over, while still maintaining the historic value of MineRealm 3.0+
Okay let me be straight up brutally honest here, HELL NO. I don't know about everyone else, but I worked hard for all of my things. Plus i'm a hoarder, just that simple. I understand wanting to level everyone to the same plane again, but we all worked long hard hours for our credits and things.

Seriously, I can deal with the reset and such but this does not fly with me. What this is doing is signaling to the community to place all of your valuables on the ground and collect them again after the wipe. Unless you want to see realms and realms of placed crap and lots of angry vets, just let people keep their credits and things.

-Edit- IMO I am looking for some kind of system like this:
Spoiler:
Image
By limiting the number of realms a person can keep, you allow a very large majority of builds to be saved while still letting the map be refreshed. Additionally, you can even apply the system you were speaking of before here. For a low cost (like 1k) you could protect a 50x50 plot of land to be saved from a wipe. This would add to your 20 realm total to be protected.
Last edited by ColdF3ar on Mon Oct 21, 2013 4:30 pm, edited 1 time in total.
#177227
The point of minecraft is not to determine how you can keep going, it is to determine when you should stop.

People should come and go. If you still enjoy playing, then play. If you don't enjoy playing, then don't try to achieve a map wipe or a server restart just to make things interesting for you when there are plenty of people who still like the game how it is.
#177230
So to summarize. Complete server reset with the ability to persist structures.

I think we are on the right path here but Im still a bit fuzzy on what will happen initially after the reset when the private realms become "reserved"

Does the land become private to EVERYONE including the owner until they rebuy it? Is it open for constant griefing and rollbacks as a public realm but is only purchasable by the original owner?

Maybe there is a middle ground here where players can double pay for some of their realms now BEFORE the wipe and avoid that odd transient limbo reserved period.

Just spitballing here.
#177231
Puged wrote:So there's a reserve period, then a full wipe (including credits), and then you have 30 days to remake the credits to buy your reserved realm?
It'd work like this:

1. Stuff wipes. However, the server keeps track of what realms you previously owned.
2. You have 30 days to buy those realms back at server value.
3. If you need longer than 30 days, you can "renew" the reservation.

So ultimately, you can take as long as you want to buy your stuff back, without worrying about other players getting it.

There would be two options though. One would be to completely start over, with no realm reservations, etc. (you could still transfer your structures, but start playing elsewhere). The other would be with the ability to buy your stuff back, and opting out of some of the new gameplay.
#177233
kroxic wrote:So to summarize. Complete server reset with the ability to persist structures.

I think we are on the right path here but Im still a bit fuzzy on what will happen initially after the reset when the private realms become "reserved"

Does the land become private to EVERYONE including the owner until they rebuy it? Is it open for constant griefing and rollbacks as a public realm but is only purchasable by the original owner?

Maybe there is a middle ground here where players can double pay for some of their realms now BEFORE the wipe and avoid that odd transient limbo reserved period.

Just spitballing here.
In addition to what I just posted, realms that are reserved would be private, and can't be griefed. Additionally, they can't be purchased by anyone other than the original owner, unless that player says otherwise.
#177234
I am trying to see how this would affect me directly, so that I can understand it.

I have 90 realms, all of which are part of a build or environment. If i want them to be "preserved" then I would have to pay 500-1000 credits to keep them from being wiped. Then I will still lose them as far as being owned and protected, including all of my building materials. Then, I have to make 900,000 credits to protect and own them all again. And my losing my ownership and materials would add nothing to the server nor the betterment of gameplay. It's a lose-lose for all veterans who own more than a small handful of realms with no significant builds. There will be arguments of re-appropriation of lands, excessive looting of hidden treasures. Everyone's pvp gear is gone, their best digging picks are gone, basically anything you can't place on the ground or build with is wiped.

I am a big supporter of wiping the public land and adding new game-play systems.... but the severity of this option makes my last 2 years of being a devoted player a complete waste of time.
#177235
Intelli wrote:
Puged wrote:So there's a reserve period, then a full wipe (including credits), and then you have 30 days to remake the credits to buy your reserved realm?
It'd work like this:

1. Stuff wipes. However, the server keeps track of what realms you previously owned.
2. You have 30 days to buy those realms back at server value.
3. If you need longer than 30 days, you can "renew" the reservation.

So ultimately, you can take as long as you want to buy your stuff back, without worrying about other players getting it.

There would be two options though. One would be to completely start over, with no realm reservations, etc. (you could still transfer your structures, but start playing elsewhere). The other would be with the ability to buy your stuff back, and opting out of some of the new gameplay.
So how do your credits fall in all that? When do you lose all your credits?
#177236
I like the idea, EXCEPT the credit and private chest wipe. As a veteran of this server, I should probably put some effort into feedback for this:

I love this server, always have and always will. I basically bought the game to play this server and I honestly don't want all my things just "wiped" and have to start over. I like that you can reserve structures that you built because of the fact that Minerealm has many great buildings, but we should be able to keep our stuf and credits as well.

If we lost all of our stuff; I feel like it would be a waste of my time and all those hard earned credits would be for nothing in the last 2 or so years I have played this server.

Keep the idea of wiping the public map and reserving the plots you own, but chests and credits should STAY. And all the money we had put into our realms should be given back to us(or just keep our realms over all).

This, I believe, will give the full experience of Minerealm v5, but also allow the top players that earned their credits over a long period of time to stay happy with what they have.

My opinion, thanks. :) ~ River33
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