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By Intelli
#37305
MineRealm 3.6.1

- Made it so when logging in, it will now set your y-position 1 block higher.
- Fixed issues with pistons not positioning themselves properly cross-channels. (Should also fix some other minor redstone related issues)
- Fixed it so inventorys should no longer be wiped when attempting to login while already logged in.
- Fixed it so water can no longer be taken from private realms.
- Made it so player world location data syncs (So if you logout in the nether, you'll log-in in the nether :))
- Made it so the player health bar syncs across channels.
- Made it so the player food bar syncs across channels.
- Made it so the player fire ticks syncs across channels. (If you logout on one channel on fire, and log-in to another channel, you'll still be on fire)
- Made it so the player level, experience, and total experience, sync cross-channels.
- Made it so the player air level (for swimming) syncs cross-channels.
- Made it so player saturation and exhaustion syncs cross-channels.
- Fixed it so /who survival (/who all) shows all online players.
- Implemented base code for "The end" dimension. (Will act ultimately the same as the Nether)
#37314
Prodigy9 wrote:
Intelli wrote:- Implemented base code for "The end" dimension. (Will act ultimately the same as the Nether)
Meaning PvP?
Yep
#37315
Intelli wrote:
Prodigy9 wrote:
Intelli wrote:- Implemented base code for "The end" dimension. (Will act ultimately the same as the Nether)
Meaning PvP?
Yep
<3
#37356
mitchie151 wrote:If you spawn in one y level higher: what if your standing in a 2 high room when you spawn?
Still works fine, you just get pushed down.
#37363
Intelli wrote:
mitchie151 wrote:If you spawn in one y level higher: what if your standing in a 2 high room when you spawn?
Still works fine, you just get pushed down.
Ok, that's good, just thought you might quickly take half a heart or more of damage.
#37507
_b3ast_ wrote:How about if you are @ the highest possible level in the Nether and are pushed up?
I really hope it doesn't put you in that "above the nether" place, it's very annoying and you have to /kill or get a tp (unlikely).
long long title how many chars? lets see 123 ok more? yes 60

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