MineRealm Community It is currently Sun Oct 13, 2019 1:23 pm

 [ 31 posts ]  Go to page Previous  1, 2, 3, 4  Next
 MineRealm Survival 3.6.0 - October 13, 2011 
Author Message
User avatar

Joined:   Sep 11, 2011
Posts:   1,446

Verified IGN:
Cannabin0l

User Reputation:  
0/10


Reply with quote
Post Re: MineRealm Survival 3.6.0 - October 13, 2011
_b3ast_ wrote:
Intelli wrote:
Quentijn wrote:
We on channels already? :o

Gj on all that coding lol


Channels won't be available to the general public until October 28th.
We intend to open up channel 2 to donors starting tomorrow. A few minor bugs to fix first.


Just donate to get in, Cannabin0l :P

And gj, Intelli
BUT
NOT THE LEAVESsssss :P


Psshhhh okay beast, go play in your yacht while I clean toilets with a toothbrush to get into your channel. ;)

_________________
Image

[[ :. Kills: 3,104 | Deaths: 644 .: ]]

http://minerealm.com/rankings/pvp.php
Thu Oct 13, 2011 10:29 am
Profile

Joined:   Jul 5, 2011
Posts:   547

Verified IGN:
_b3ast_

User Reputation:  
0/10


Reply with quote
Post Re: MineRealm Survival 3.6.0 - October 13, 2011
Good deed of donating = More rewards for about 14 days

Also, the free trade chest will once again have issues if people are not able to access chests currently being accessed in another realm. UNLESS you already considered that, Intelli ;P
Thu Oct 13, 2011 11:04 am
Profile
User avatar

Joined:   Aug 21, 2011
Posts:   482

Verified IGN:
Xzor

User Reputation:  
4/10


Reply with quote
Post Re: MineRealm Survival 3.6.0 - October 13, 2011
I hate to be the noob, but what exactly is a 'channel'?

_________________
Image
http://map.minerealm.com/map/#/-1615/64/-229/-2/0/0
Thu Oct 13, 2011 11:05 am
Profile

Joined:   Jul 5, 2011
Posts:   547

Verified IGN:
_b3ast_

User Reputation:  
0/10


Reply with quote
Post Re: MineRealm Survival 3.6.0 - October 13, 2011
alexrybicki wrote:
I hate to be the noob, but what exactly is a 'channel'?


dw, man.

viewtopic.php?f=4&t=3643
Thu Oct 13, 2011 11:14 am
Profile

Joined:   Dec 3, 2010
Posts:   983

Verified IGN:
kerovon

User Reputation:  
2/10


Reply with quote
Post Re: MineRealm Survival 3.6.0 - October 13, 2011
Prodigy9 wrote:
Will channels other than #1 be permanently restricted to minerealm donors, or will they eventually be open to all players (but donors just get the first chance to try it out)?

The 2nd channel being opened up for donors is more so we can test it than anything else. We plan on having 6 channels eventually, and most, if not all will be open to everyone. (There is a possibility of having a donor only channel, but that is up to Intelli).

_b3ast_ wrote:
Also, the free trade chest will once again have issues if people are not able to access chests currently being accessed in another realm. UNLESS you already considered that, Intelli ;P


We are preventing a chest from being accessed by multiple people on different channels to prevent a possible duping glitch due to any delays in syncing.

_________________
Flattened realms are an abomination
Thu Oct 13, 2011 11:39 am
Profile
User avatar

Joined:   Aug 21, 2011
Posts:   482

Verified IGN:
Xzor

User Reputation:  
4/10


Reply with quote
Post Re: MineRealm Survival 3.6.0 - October 13, 2011
Ah cool. Sounds interesting. The only problem I can foresee is that maybe /trade could cause issues with being on the wrong 'channel'. Is there any way for /trade to always kick the person to channel 1? Maybe it's already been done.

_________________
Image
http://map.minerealm.com/map/#/-1615/64/-229/-2/0/0
Thu Oct 13, 2011 11:50 am
Profile

Joined:   Dec 3, 2010
Posts:   983

Verified IGN:
kerovon

User Reputation:  
2/10


Reply with quote
Post Re: MineRealm Survival 3.6.0 - October 13, 2011
It won't really be possible to have /trade send them to channel 1. I've asked about having a trade that is connected to all channels, but that is not feasible with the way the system is set up.

_________________
Flattened realms are an abomination
Thu Oct 13, 2011 11:52 am
Profile

Joined:   Sep 14, 2011
Posts:   21

Verified IGN:
Unknown

User Reputation:  
0/10


Reply with quote
Post Re: MineRealm Survival 3.6.0 - October 13, 2011
Intelli wrote:
MineRealm Survival 3.6.0

- Made it so breaking leaves no longer count for credits.


I can accept, but this seems heavy-handed. Materials in minecraft all have different speeds at which they can be broken; sand is faster than stone is faster than obsidian for example.

I do not farm RC by breaking/harvesting leaf blocks, were others? Was this breaking the minerealm economy in some way that is not apparent?

I assume placing (not breaking) leaf still counts and is just as fast a credit generator...so...?

Love trees!

*edit:

Oh, love all the other changes. Thanks for reading my rant. - EOM
Thu Oct 13, 2011 12:49 pm
Profile
User avatar

Joined:   Jul 16, 2011
Posts:   450
Location:   Nowhere

Verified IGN:
bcbarton

User Reputation:  
1/10


Reply with quote
Post Re: MineRealm Survival 3.6.0 - October 13, 2011
Wookiee wrote:
Intelli wrote:
MineRealm Survival 3.6.0

- Made it so breaking leaves no longer count for credits.


I can accept, but this seems heavy-handed. Materials in minecraft all have different speeds at which they can be broken; sand is faster than stone is faster than obsidian for example.

I do not farm RC by breaking/harvesting leaf blocks, were others? Was this breaking the minerealm economy in some way that is not apparent?


I foresee a lot more ugly floating treetops in the near future. Too bad he didn't just alter it to .1 credits. Would it be realistic to give each block it's own place/remove value instead of .5 or nothing.
Thu Oct 13, 2011 1:06 pm
Profile
User avatar

Joined:   Sep 3, 2011
Posts:   623
Location:   Arcane

Verified IGN:
Smith2013

User Reputation:  
1/10


Reply with quote
Post Re: MineRealm Survival 3.6.0 - October 13, 2011
I can't wait for the new channels! No lag sounds like it shall be nice...very nice.

_________________
Image
Thu Oct 13, 2011 1:41 pm
Profile
Display posts from previous:  Sort by  
Post new topic Post new reply  [ 31 posts ]  Go to page Previous  1, 2, 3, 4  Next


Who is online

Users browsing this forum: No registered users and 1 guest