MineRealm Community It is currently Thu Dec 05, 2019 7:26 am

 [ 10 posts ] 
 MineRealm Survival 3.5.0 - September 16, 2011 
Author Message
Site Admin
User avatar

Joined:   Dec 3, 2010
Posts:   2,997

Verified IGN:
Intelli

User Reputation:  
3/10


Reply with quote
Post MineRealm Survival 3.5.0 - September 16, 2011
MineRealm Survival 3.5
1. Added it so moderators are not required to fill out a teleport reason when teleporting to a new player.
2. Added the ability for moderators to teleport to specific locations (rather than just to players)
3. Made it so when you die or type /spawn, you go to the nearest spawn point.
4. Added the ability to set a spawn point using /setspawn
5. Added ability for spawn points to be approved by staff.
6. Added yellow colouring for death messages
7. Added a tweak for possibily better performance when placing/digging blocks.
8. Made it so new players go to a random spawn point. Users on the same IP address go to the same spawn point.

For more details regarding multiple spawn points, please read this topic: viewtopic.php?f=4&t=2863

_________________
"When you do things right, people won't be sure you've done anything at all."
Fri Sep 16, 2011 5:46 pm
Profile

Joined:   Sep 11, 2011
Posts:   36

Verified IGN:
Unknown

User Reputation:  
0/10


Reply with quote
Post Re: MineRealm Survival 3.5.0 - September 16, 2011
#8 made me giggle, wish that would've been here when I arrived. Also #4 seems great, what will be the requirements for such?
Fri Sep 16, 2011 5:49 pm
Profile
User avatar

Joined:   Feb 23, 2011
Posts:   2,298

Verified IGN:
Bonejunky

User Reputation:  
1/10


Reply with quote
Post Re: MineRealm Survival 3.5.0 - September 16, 2011
Yay! Thanks Intelli!

_________________
Image
Fri Sep 16, 2011 5:49 pm
Profile
User avatar

Joined:   Jul 7, 2011
Posts:   200
Location:   England

Verified IGN:
littlefryingpan

User Reputation:  
1/10


Reply with quote
Post Re: MineRealm Survival 3.5.0 - September 16, 2011
YEA! Thanks Intelli!
Fri Sep 16, 2011 5:52 pm
Profile
User avatar

Joined:   Sep 4, 2011
Posts:   16
Location:   Los Angeles

Verified IGN:
Darth_Lynch

User Reputation:  
1/10


Reply with quote
Post Re: MineRealm Survival 3.5.0 - September 16, 2011
Awsome updates keep up the good work

_________________
◄╣████████[{▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀)
Fri Sep 16, 2011 5:53 pm
Profile
User avatar

Joined:   Jul 6, 2011
Posts:   3,088
Location:   Shy's Shed

Verified IGN:
hippoface

User Reputation:  
1/10


Reply with quote
Post Re: MineRealm Survival 3.5.0 - September 16, 2011
Intelli wrote:
8. Made it so new players go to a random spawn point. Users on the same IP address go to the same spawn point.

Now all people know where I live :cry:
Besides that, yay!

_________________
Image
Lm108 wrote:
lol, sometimes I love you.
Fri Sep 16, 2011 5:59 pm
Profile
User avatar

Joined:   Jul 27, 2011
Posts:   466

Verified IGN:
SilsuCrow

User Reputation:  
0/10


Reply with quote
Post Re: MineRealm Survival 3.5.0 - September 16, 2011
Stupid question that I need to ask for my own clarification:

The new /setSpawn thing, does that create a spawn point for everyone (what Spawn City is), or just where you'll spawn when you hit /spawn?
Fri Sep 16, 2011 8:41 pm
Profile
User avatar

Joined:   Aug 8, 2011
Posts:   88
Location:   America

Verified IGN:
Beh41

User Reputation:  
1/10


Reply with quote
Post Re: MineRealm Survival 3.5.0 - September 16, 2011
SilsuCrow wrote:
Stupid question that I need to ask for my own clarification:

The new /setSpawn thing, does that create a spawn point for everyone (what Spawn City is), or just where you'll spawn when you hit /spawn?


It's for everyone to use.

_________________
Image Image
I'm using this awesome Texture Pack
Fri Sep 16, 2011 9:12 pm
Profile
User avatar

Joined:   Sep 7, 2011
Posts:   237
Location:   Abyssus

Verified IGN:
RyGuy130

User Reputation:  
1/10


Reply with quote
Post Re: MineRealm Survival 3.5.0 - September 16, 2011
I'm aware that the map wipe has been delayed, but why have the borders of the world not yet been lifted and when can we expect them to be?
Sat Sep 17, 2011 8:11 am
Profile
User avatar

Joined:   Jan 8, 2011
Posts:   1,390
Location:   A Tent Town

Verified IGN:
Cogohst

User Reputation:  
0/10


Reply with quote
Post Re: MineRealm Survival 3.5.0 - September 16, 2011
RyGuy130 wrote:
I'm aware that the map wipe has been delayed, but why have the borders of the world not yet been lifted and when can we expect them to be?

The map isn't going to be infinite,really. It's just going to be so huge that you'd have to be insane to try to get to the borders (order number one on the Celestis itinerary for 1.9). Terrain generation will also be revamped for 1.9, so it'd be somewhat of a waste to have all this new land, only to have (hopefully) better land generated after you settle down.

_________________
"To do things right, make sure no one is around to see you doing things wrong."
Sat Sep 17, 2011 8:16 am
Profile
Display posts from previous:  Sort by  
Post new topic Post new reply  [ 10 posts ] 


Who is online

Users browsing this forum: No registered users and 1 guest

cron