Administrators will post announcements regarding change in rules or gameplay.
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By Intelli
#16356
MineRealm Survival 3.0 is being launched at 12:00PM PST (lunchtime) , June 12, 2011.

1. Realms
This new system replaces the old realm system. A guide can be found here: http://minerealm.com/community/viewtopic.php?f=4&t=1455

2. The Nether
The Nether will now be activated. Within the Nether, all explosions are enabled, full PVP is enabled, and commands such as /home and /spawn are disabled. Don't stray too far from that portal!

3. Larger World
The map size is now 10,000 x 10,000 blocks. Yay!

4. Optional PVP
Within the main world (not the Nether), you can choose if you want to participate in player-versus-player combat or not. You can enable or disable PVP at any time by typing "/pvp". You can only attack other players that also have PVP enabled.

5. PVP kills are logged
Watch for the public PVP rankings, which will be launched shortly!

6. Rollback Capabilities
Bringing the survival server to the same level as the creative server, mods now have the ability to easily rollback damage done by a specific griefer. Mods can also see who placed or removed a specific block.

7. Parties
Parties enable you to easily communicate with a specific group of people. This feature is already on the creative server. More info can be found by typing "/help" in-game.

8. Bug fixes
We've changed a lot of the base code, and fixed a ton of bugs!

--

I hope you enjoy MineRealm 3.0
See you in-game!

Intelli
By Slicmi
#16372
What blocks will mods not be able to tell who griefed? I know that railways are impossible to tell, but what others?

This system makes me go OVERLY HAPPY SLICMI
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By Cogohst
#16374
Intelli wrote: 2. The Nether
The Nether will now be activated. Within the Nether, all explosions are enabled, full PVP is enabled, and commands such as /home and /spawn are disabled. Don't stray too far from that portal!
Intelli
So yeah, I can confirm with the first portal.
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