- Mon May 16, 2011 5:52 am
#12419
* "/realm warp" command will be removed.
* No longer possible to disable visitors within a realm
* Railroad tracks placed in the wilderness by a member of a 100x100 (or larger) realm will be automatically protected.
* Creeper explosion damage will be disabled everywhere, including the wilderness.
* TNT will be disabled everywhere. (Currently causing issues / lag).
* Numerous bug fixes / performance enhancements.
* To join a realm, you must be invited to the realm. (Required for all realms)
* New method for expansion. If a side is blocked off, rather than compensating for the space loss on the opposite side, it will reduce the block count required for the next expansion.
* You can't access chests within a realm that you're not a member of.
* 30 diamonds required to create a realm. Oh yes. =]
* New realms have a limit of 10 members. This can increase.
* Default realm size will be increased. (50x50?)
* Possibly removing the 100x100 limits stated above.
* Realms will no longer auto-destruct.
Upcoming Generic Changes: (List not finished!)
* Removal of ability to sleep in beds. On death, players must return to the main spawn area.
* "/reply" command for private messaging.
* "/pvp" command, enables players to enable or disable PVP. Only players with PVP enabled can attack other players / be attacked. There is a 10 second delay to enable/disable PVP for a player, and nearby players are notified.
* Removal of the "wilderness".
* "/who <player>" shows advanced information about players, such as their block count, join date, etc.
* New advanced anti-grief monitoring tools for moderators.
* Public /sign command.
* PVP rankings. (listed on minerealm.com)
* Parties! /party create, /party join, /party invite, /party remove, /p <chat>
I deleted what I think shouldn't be added and anything in red is what I think should be changed. I know that we scrapped ideas from the last thread but idk why. A lot of them were really good.
* No longer possible to disable visitors within a realm
* Railroad tracks placed in the wilderness by a member of a 100x100 (or larger) realm will be automatically protected.
* Creeper explosion damage will be disabled everywhere, including the wilderness.
* TNT will be disabled everywhere. (Currently causing issues / lag).
* Numerous bug fixes / performance enhancements.
* To join a realm, you must be invited to the realm. (Required for all realms)
* New method for expansion. If a side is blocked off, rather than compensating for the space loss on the opposite side, it will reduce the block count required for the next expansion.
* You can't access chests within a realm that you're not a member of.
* 30 diamonds required to create a realm. Oh yes. =]
* New realms have a limit of 10 members. This can increase.
* Default realm size will be increased. (50x50?)
* Possibly removing the 100x100 limits stated above.
* Realms will no longer auto-destruct.
Upcoming Generic Changes: (List not finished!)
* Removal of ability to sleep in beds. On death, players must return to the main spawn area.
* "/reply" command for private messaging.
* "/pvp" command, enables players to enable or disable PVP. Only players with PVP enabled can attack other players / be attacked. There is a 10 second delay to enable/disable PVP for a player, and nearby players are notified.
* Removal of the "wilderness".
* "/who <player>" shows advanced information about players, such as their block count, join date, etc.
* New advanced anti-grief monitoring tools for moderators.
* Public /sign command.
* PVP rankings. (listed on minerealm.com)
* Parties! /party create, /party join, /party invite, /party remove, /p <chat>
I deleted what I think shouldn't be added and anything in red is what I think should be changed. I know that we scrapped ideas from the last thread but idk why. A lot of them were really good.