MineRealm Community It is currently Tue Nov 13, 2018 4:21 pm

 [ 5 posts ] 
 Suggestion- Change Difficulty to Normal 

Do you support this idea?
Yes 90%  90%  [ 9 ]
No 10%  10%  [ 1 ]
Total votes : 10

 Suggestion- Change Difficulty to Normal 
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Joined:   Nov 9, 2012
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Grelman

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Post Suggestion- Change Difficulty to Normal
Hello fellow MineRealmers,

We've been enjoying this great server for 8 years now and for most, if it not all, of it's existence the difficulty for this SURVIVAL server has been Easy.

The suggestion is simple, change the overworld dimension's difficulty from Easy to Normal.

Some of the most notable changes from Easy to Normal would be:

-More hostile mobs spawns (they are hardly any now)

-Mobs do a little extra damage (about +35% or more)

-Starving leaves you with half a heart (currently only drains to half health)

-Zombies have a chance of changing a villager to a zombie villager (they currently have no chance)

-Mobs like zombies and skeletons will spawn with equipped items (currently they never do, in the future it'll mean in 1.13 that Drowned, the new zombie mob in the ocean, never spawns with a trident which is the only way to get them)

Why Easy mode?
When our server was home to many many different players quite possibly playing minecraft for the first time, or just not being very well established on the server, Easy difficulty was a good choice for keeping people from rage quitting.

In more recent times our server is made up of very well established individuals who are seasoned enough, old enough, and well equipped enough to deal with the minimal difficulty change that is switching from Easy mode to Normal mode.

Pros and Cons:

The pros for this suggestion are; spicing up the MineRealm experience a bit, being able to have tridents, controlled mob farms work better meaning they're killed when spawn and there's less "clumping". Any increased mob spawning activity won't contribute to server load because our player base is more modest and tight knit these days. (passive mobs take more memory to load, also because they don't despawn). Also the implementation of this suggestion would take all of maybe 25 seconds.

The cons are maybe people will have to make sure they can eat something and not ignore mobs hitting them as much.

I feel like this would be a very smooth transition for MineRealm because the end and nether dimensions are already on Normal. I'm interested to hear what you guys think about this, so please vote and comment.

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Mon Nov 05, 2018 1:43 am
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Joined:   Mar 16, 2012
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Nephalem

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Post Re: Suggestion- Change Difficulty to Normal
Neatly made suggestion.
I can support this!
I'd like to see tridents and elytras and shulkerboxes and quartz and all the things we miss

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Planet Minecraft - Redkiller123
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Mon Nov 05, 2018 2:00 am
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AlexaSConrad

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Post Re: Suggestion- Change Difficulty to Normal
Grelman's proposal is (as all of his proposals) brilliant. But, seeing the recent pvp performance of some people, that would wipe out the whole race of Arcanians (plus beloved Aki) within seconds... is this your aim? And did you assume what would happen if the great Leader - by accident - moves the trigger to something like "ultra hardcore"?
Mon Nov 05, 2018 3:17 am
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eah

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Post Re: Suggestion- Change Difficulty to Normal
No! Make it hardcore!

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Mon Nov 05, 2018 7:46 am
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Post Re: Suggestion- Change Difficulty to Normal
I think this is a great idea!

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Mon Nov 12, 2018 11:23 am
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